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Magnetic Weapon Holsters Native Support

This tutorial will explain how you can natively support Magnetic Weapon Holsters in your custom weapon mod WITH OUT PATCHES.

I want to thank TheOGTennessee for his efforts figuring out how Magnetic Weapon Holsters works and graciously sharing it with the modding community

Table of Contents

Information

Magnetic Weapon Holsters works by attaching specifically named and configured keywords, up until now we assumed it used the FormId to do its magic.

What was discovered is that it does not matter where the keywords originated from, so you can create these keywords in your mod, add them to your custom weapon form and its automatically supported when a user has Magnetic Weapon Holsters installed along with your mod.

If a user doesnt have Magnetic Weapon Holsters installed then the keywords effectively do nothing, meaning it costs basically nothing for you to add this to your mod with zero down sides.

Keyword Setup

There are two keywords, you only need the one you are going to use, if you have both sidearms and melee then you will need both.

xR_Holster (Sidearms)

This keyword is used for sidearms.

  1. Create a new keyword with the ID xR_Holster
  2. Set the keyword type to WeaponHolster

You can set the color exactly as below if you want to, but it does not seem to need it.

xR_Holster Keyword

xR_Holster Keyword

xR_HolsterMelee (Melee Weapons)

This keyword is used for melee weapons.

  1. Create a new keyword with the ID xR_HolsterMelee
  2. Set the keyword type to WeaponHolster

You can set the color exactly as below if you want to, but it does not seem to need it.

xR_HolsterMelee Keyword

xR_HolsterMelee Keyword

Adding it to your weapon

All that you need to do now is just add it to your weapons Keywords on the General tab.

I didnt take a screenshot as it should be well known how to add a keyword to a weapon

Final Thoughts

Thats it! Thats all you have to do and now your weapon will natively be supported by Magnetic Weapon Holsters with out a patch.

If you have questions, or run into issues, feel free to reach out to me.